#include #include #include #include #ifndef _WIN32 #include #endif // !_WIN32 #define SPORT 5001 void listen_cb(struct evconnlistener *, evutil_socket_t, struct sockaddr *, int socklen, void *arg) { std::cout << "listen to be" << std::endl; } int main() { #ifdef _WIN32 //初始化socket库 WSADATA wsa; WSAStartup(MAKEWORD(2, 2), &wsa); #else if (signal(SIGPIPE, SIG_IGN) == SIG_ERR) { //忽略管道信号,发送数据给已关闭的socket,会飞掉! return 1; } #endif //创建libevent上下文 event_base* base = event_base_new(); if (base) { std::cout << "test server" << "\n"; } sockaddr_in sin; memset(&sin, 0, sizeof(sin)); sin.sin_family = AF_INET; sin.sin_port = htons(SPORT); //socket,bind listen 绑定事件 evconnlistener * ev = evconnlistener_new_bind(base, //libevent上下文 listen_cb, //接收到连接的回调函数 base, //回调函数获取的参数(根据业务来) LEV_OPT_REUSEABLE | LEV_OPT_CLOSE_ON_FREE, //地址重用,evconnlistener关闭同时关闭socket 10, //连接队列大小,对应listen函数参数 (sockaddr*)&sin,//绑定的地址和端口 sizeof(sin) ); if (base) event_base_dispatch(base); //事件分发处理 if (ev) evconnlistener_free(ev); //清理 if (base) event_base_free(base); #if _WIN32 WSACleanup(); #endif // _WIN32 return 0; }